by Samuel Tharmaratnam

Stewardship

The Steward is the caretaker for the realms while there is no king or queen. There may be up to 1 steward of each realm at a time so therefore there may be 4 stewards on at once. A player can only be steward with a staff at their castle (+/- 150,+/- 150), after level 10, before level 500 and if there is no king or queen. Staves are dropped by monsters 94-103 and are cashed in for 1000 gold at level 500.

In The Lord's Chamber, a steward can teleport anywhere for free and also has other powers under an "enact" menu. Stewards may only inflict their powers to affect players on their side of the realm. They are:

Transport
- This is done to another player. It may move the affected player to a position
  further away from 0,0. A blessing protects from steward transports.
Curse
- This is done to another player. It inflicts half a point of poison and knocks energy level down 20%. A charm
  protects from steward curses.
Energy Void
- The steward may put a number of these scattered about his/her kingdom as he/she pleases. If a player hits
  one, his/her maximum energy is degraded as well as losing mana, energy, and gold. The energy void
  disappears after being hit.
Bestow
- Stewards may wish to reward the peasantry by sharing his/her riches through converting (gems) into gold.
  A steward may only bestow up to 5 gems at a time, and runs the risk of getting impeached if caught giving
  to the poor.
Collect Taxes
- Everyone pays tax on all gold acquired, regardless of the existence of a steward, king or queen. A steward
  collects a small share of the accrued taxes with this option. Maximum of 60000 gold is in steward's treasury
  at once. A steward can see how much is in taxes then decide whether or not to collect it.

Previous  Next